All Addons
Free tools that eliminate repetitive workflow steps for digital artists. Built from real pain points, shipped as single-file addons and HDAs.
01 · New Collection with Selection
Create a new collection and move the selected objects into it in one click — from the Outliner right-click or the viewport's Object menu.
02 · Scene Time Shader Node
Adds the missing Scene Time node to the Shader Editor — Frame and Seconds outputs, NTSC-correct, shared driver group so the setup is paid once per .blend.
03 · Bevel Modifier Presets
Save the active Bevel modifier's parameters as a named preset and recall them on any Bevel modifier in any .blend file. Uses Blender's built-in preset machinery.
04 · Subdivide (Select New)
Subdivide and have only the new vertices and edges selected — ready for the next operator. Same full parameter set as built-in Subdivide.
05 · Vellum Animated Attribute Streamer
Stream animated SOP attributes (color, weight, stiffness mask) into a live Vellum sim each substep. Defeats Vellum's default of freezing them at frame 1.
06 · Zoom / Radial Blur COP
Zoom blur and spin blur in one Houdini Copernicus node. Switch between radial scale and arc modes, place the center in screen space or pixels, tune sample count for quality vs. speed.
07 · Selective Edge Split
Split panel gap edges without touching your render sharps. Tag edges once with Ctrl+E, apply a scoped split when ready.
08 · Scale COP
Resize and reposition an image in Houdini Copernicus with independent fit mode, tiling, and resampling filter. Letterbox, fill, crop, and tile in one node.
09 · Fluid Domain Auto-Visibility
One-click visibility keyframing for fluid simulation domains. Automatically hides the domain box before your sim starts.








